“Easy setup, simple recording, every feedback at one place.”
No SDKs. No heavy installs. No corporate nonsense.
Playcocola connects you to a huge, passionate and diverse community of testers ready to jump into your game to tell you where you're going wrong (and what they love).
Setup takes less than 10 minutes. Seriously.
You want feedback, but the big platforms want your soul (and your budget), and begging friends on Discord is... well, it's a lot of work.
We built Playcocola because we want a tool that is as agile as an indie dev.
“Easy setup, simple recording, every feedback at one place.”
We are especially focused on helping indie devs with their playtesting needs.
Minimum Friction. We value your time. Designed for the fast-paced "Build-Test-Iterate" cycle of indie development. Zero integration, instant setup.
We offer more than just a recording tool, we offer an audience of people who actually care. Our playtesters aren't "pro testers" clicking for a paycheck; they are indie enthusiasts, fellow devs, and gamers who are passionate about seeing new projects succeed.
Ethical, "Pay-as-You-Go" Pricing. No predatory subscriptions or "Contact Us" enterprise traps. We offer professional testing from as little as 2 euros.
No $500/month retainers. No "Contact Sales for a Quote." We're indies, not hedge fund managers.
anyhow Start for free
Trusted and recognized as a top playtesting tool
Playcocola isn't a faceless corporation. We're a small crew of devs who believe that every indie legend starts with a well-tested prototype. We're in the trenches with you, shipping updates, squashing bugs, and rooting for your Steam launch.
We believe that great games aren't born in a vacuum—they are forged in the hands of players. For too long, professional-grade playtesting has been locked behind a "corporate gate." We saw the gap between "building a game" and "understanding the player," and we decided to bridge it—not with a corporation, but with a community.
Made with in Berlin by humans who actually answer their emails.
If you want to receive very eventual emails (once or twice per month) about the updates and progress of this project, you can join our Updates Mailing List here: