Stop building in the dark.
Watch real people play your game, hear what they think out loud, and see the exact second they get stuck.
Start testing for freeSee pricing
Setup takes less than 10 minutes. Seriously.
- Oh, this opening is lovely.
- Wait, where do I go now?
- That jump again. Third time.
- There is a bird still shaking in purple but I have already release it :?
- Some helping tips would be nice.
Playtesting shouldn't be a pain in the neck
You want feedback, but the big platforms want your soul (and your budget), and begging friends on Discord is... well, it's a lot of work.
We built Playcocola because we wanted a tool as agile as an indie dev.
From build to feedback in 3 steps
- Set up a Playtest Round. Add your game and describe what you want from your playtesters.
- Get playtesters. Invite your own players, offer a non-monetary reward, or get more action by reaching the Playcocola playtesters community with a paid Bounty.
- Collect feedback. Watch the "Aha!" moments in synced video of their gameplay, voice and comments. Get automatically generated Insights: an AI summary of the session that points you to the moments worth watching.
All your feedback in one place
No more digging through chat threads, emails and spreadsheets. Every Play Session and every comment from your playtesters lands in one list.
Recordings you can skim
Gameplay and the player's voice in one video. Scan it as a grid of frames, or click a line of the transcript to jump to that moment.
Timed comments
Players leave notes while they play, pinned to the exact moment in the video.
What your playtesters think
Players think aloud while they play, and leave a final comment when they finish.
Automatic sentiment analysis
Insights read the whole session: the overall tone, how the player felt part by part, and every bug, suggestion and moment of confusion, in their own words.
Your notes and tags
Add your own notes to any moment, and tag what you find as a bug, a suggestion, frustration, confusion or something they enjoyed.
One dashboard for every round
All your Playtest Rounds and the Play Sessions they receive, in one place. See at a glance which ones you haven't watched yet.
Made for indie devs
Start receiving feedback now
Minimum friction, because we value your time. Designed for the fast build, test, iterate cycle of indie development. Zero integration, instant setup.
People who actually care
We offer more than a recording tool. Our playtesters aren't "pro testers" clicking for a paycheck. They're indie enthusiasts, fellow devs and gamers who want to see new projects succeed.
Less watching, more fixing
A Play Session is a lot of video. Every one comes with a transcript of what the player said (English only), and Insights point you at the moments worth watching.
Radical accessibility
Pay as you go. No predatory subscriptions or "Contact Us" enterprise traps. Free with your own players, and Bounties from €2.40 a recording.
Pricing that respects your budget
No $500/month retainers. No "Contact Sales for a Quote." We're indies, not hedge fund managers.
Hobbyist
€0 per hour
Bring your own players.
- Limit to 1 hour of video recording
- Recorded Play Sessions
- Thinking aloud recording
- 1 hour video length limit
- Text format feedback
- You invite your own playtesters
- Videos saved on platform for 1 week
Indie
€2 per 20 minutes
Record as much as you need.
- Everything from Hobbyist
- No limit of video recording hours
- Access to our playtesters community
- Videos saved on platform for 1 month
- Transcripts of what players say (English only)
- Captions on every video
- Sentiment analysis, when the player thinks aloud
Bounties
from €2.40 per recording
We bring the players to you.
- Everything from Indie
- You set the reward per recording, €2 to €200
- A 20% platform fee goes on top, and playtesters receive the full reward
- Reach Playcocola playtesters, with filters for country, age, gender, gamer style and genres
- Open to everyone, approve each playtester, or invite only
What devs are saying
Playcocola allows me not to think about the technical part of playtesting and focus on working with the actual player feedback. Very indie-friendly, allowing to start for free and scale to professional playtesting at very competitive rates, if needed.
Nik ZherebtsovDeveloper of Delven
Playcocola has helped us a lot to improve quality and detect bugs in our game in all stages of development.
Pablo MorenoDeveloper of ADV3NTUR3
Easy way to get the full-picture, like text, live reaction and video of people playing your game! Love it.
Developer of MemoryMaze
Easy setup, simple recording, every feedback at one place. Playcocola is a browser-based recording tool for testers to record their gameplays. Indie developers can create their own sessions and send invitation codes to their testers. Videos are then uploaded automatically as you record and aside from a small setup, you don’t need anything else
Csöndes ÁdámDeveloper of Wolf of the Mountain
Getting valuable feedback on the games you make is never easy and often requires a lot of effort! Having a place that not only presents feedback in one easy to manage location but also allows you to watch a player experience your game first hand by recording their playthrough is invaluable!
Developer of Core Breach
Playcocola has been great for us, we found bugs and ways to improve our game thanks to the recordings. It's a great tool to make a user oriented development which is crucial in the game dev industry as it lets you analyse play style, behaviour, where the game can be improved, and more...
Facundo GerstnerDeveloper of Fira
Playcocola is an easy to use, streamlined playtesting platform to helped me getting more test-results in a shorter time-span than I had previously.
Developer of Counter Clash
One of the biggest pain points as a game developer is not having a centralized system where players can upload their gameplay sessions, this makes getting feedback a time consuming and laborious task. Playcocola solves this problem by allowing developers to send out invites to trusted players and offload the recording, uploading and management of the session to Playcocola. So far Playcocola has been invaluable in allowing me to assess bug reports and get gameplay feedback from players.
Henry SantosaDeveloper of Draco Knight
Indie game devs dreams came true - we have valuable feedback!
Developer of Once upon a Dungeon II
They hi-lighted a couple of things where I could improve to make my game more easy to understand.
Developer of asunder
Built by humans, for humans
Playcocola isn't a faceless corporation. We're a small crew of devs who believe that every indie legend starts with a well-tested prototype. We're in the trenches with you, shipping updates, squashing bugs, and rooting for your Steam launch.
We believe that great games aren't born in a vacuum, they are forged in the hands of players. For too long, professional-grade playtesting has been locked behind a "corporate gate." We saw the gap between "building a game" and "understanding the player," and we decided to bridge it, not with a corporation, but with a community.

Fernando Guillen, founder
fernando@playcocola.com
Get in touch
Made with love in Berlin, by humans who actually answer their emails.
Spittastr, 10317 BerlinUpdates mailing list
Very occasional emails, once or twice a month, about how the project is going.