“Easy setup, simple recording, every feedback at one place.”
No SDKs. No heavy installs. No corporate nonsense. Just a link between your game and a passionate indie community ready to tell you where you're going wrong (and what they love).
See what your players feel, not just what they click. Our playtesters aren't "pro testers" clicking for a paycheck—they're indie enthusiasts and fellow devs who genuinely care about seeing new projects succeed.
Setup takes less than 5 minutes. Seriously.
You've spent months on your baby. You're too close to it to see the flaws. You want feedback, but the big platforms want your soul (and your budget), and begging friends on Discord is... well, it's a lot of work.
We built Playcocola because we were tired of the "SaaS trap." We wanted a tool that was as agile as an indie dev.
“Easy setup, simple recording, every feedback at one place.”
We are especially focused on helping indie devs with their playtesting needs.
We value your time. Zero integration, instant setup.
We value the player's voice and raw, human reactions.
Pro-quality testing starting at €2.
No $500/month retainers. No "Contact Sales for a Quote." We're indies, not hedge fund managers.
Playcocola isn't a faceless corporation. We're a small crew of devs who believe that every indie legend starts with a well-tested prototype. We're in the trenches with you, shipping updates, squashing bugs, and rooting for your Steam launch.
We believe that great games aren't born in a vacuum—they are forged in the hands of players. For too long, professional-grade playtesting has been locked behind a "corporate gate." We saw the gap between "building a game" and "understanding the player," and we decided to bridge it—not with a corporation, but with a community.
Made with in Berlin by humans who actually answer their emails.
If you want to receive very eventual emails (once or twice per month) about the updates and progress of this project, you can join our Updates Mailing List here: